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6/5更新2

修改一个代码错误
Jees 1 天之前
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3f2a92de7d
共有 1 個文件被更改,包括 9 次插入8 次删除
  1. 9 8
      Assets/Scripts/Home/DogCollisionController.cs

+ 9 - 8
Assets/Scripts/Home/DogCollisionController.cs

@@ -29,9 +29,9 @@ public class DogCollisionController : MonoBehaviour
             Debug.Log("collision other" + other.transform.position);
             Vector3 direction = transform.position - other.transform.position;
             Vector3 moveToLocation = this.transform.position + direction.normalized * 0.5f;
-            if (moveToLocation.x < -5f){moveToLocation.x = -5f;}
-            if (moveToLocation.x > 5f){moveToLocation.x = 5f;}
-            if (moveToLocation.z > 5f){moveToLocation.z = 5f;}
+            if (moveToLocation.x < -5f) { moveToLocation.x = -5f; }
+            if (moveToLocation.x > 5f) { moveToLocation.x = 5f; }
+            if (moveToLocation.z > 5f) { moveToLocation.z = 5f; }
             Debug.Log("collision moveToLocation" + moveToLocation);
 
             GameObject thisDog = this.gameObject;
@@ -43,12 +43,13 @@ public class DogCollisionController : MonoBehaviour
                     // 如果狗正在睡觉,则不处理碰撞
                     // 只处理非睡觉状态下的碰撞
                     Debug.Log("dog move to location" + moveToLocation);
-                {
-                    dog.moveToLocation = moveToLocation;
-                    dog.RandomMove();
-                    break;
+                    {
+                        dog.moveToLocation = moveToLocation;
+                        dog.RandomMove();
+                        break;
+                    }
                 }
             }
         }
     }
-}
+}