using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; public class StatusController : MonoBehaviour { public Button backButton; public Label nameLabel, genderLabel, breedLabel, hostLabel, hostnameLabel, ageLabel, ageValueLabel, statusLabel, statusValueLabel; // Start is called before the first frame update void Start() { var root = GetComponent().rootVisualElement; backButton = root.Q