using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class SceneSwitcher : MonoBehaviour { //public string fromScene; //public string toScene; public int sceneId; // Start is called before the first frame update void Start() { // SceneManager.UnloadSceneAsync(SceneManager.GetActiveScene()); SceneManager.LoadScene(sceneId); //Application.LoadLevel(sceneId); } // Update is called once per frame void Update() { } }