civil-car-A.prefab 7.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2116873390560433033
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1597499748068395315}
  12. - component: {fileID: 2415246734695040662}
  13. - component: {fileID: 459465371661595228}
  14. m_Layer: 0
  15. m_Name: civil-car-A
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &1597499748068395315
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2116873390560433033}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children:
  33. - {fileID: 1979603198051583420}
  34. - {fileID: 9106804708954630324}
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!33 &2415246734695040662
  39. MeshFilter:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 2116873390560433033}
  45. m_Mesh: {fileID: -7362070657441252106, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  46. --- !u!23 &459465371661595228
  47. MeshRenderer:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 2116873390560433033}
  53. m_Enabled: 1
  54. m_CastShadows: 1
  55. m_ReceiveShadows: 1
  56. m_DynamicOccludee: 1
  57. m_StaticShadowCaster: 0
  58. m_MotionVectors: 1
  59. m_LightProbeUsage: 1
  60. m_ReflectionProbeUsage: 1
  61. m_RayTracingMode: 2
  62. m_RayTraceProcedural: 0
  63. m_RenderingLayerMask: 1
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: -5929564963705268751, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  67. - {fileID: 2100000, guid: e55daed8b9ade7d4196b0cddf3002dd9, type: 2}
  68. - {fileID: 8984773613472567428, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  69. - {fileID: 2854034230829547373, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  70. - {fileID: 7798088140364913465, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  71. - {fileID: 5467300340279526867, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  72. m_StaticBatchInfo:
  73. firstSubMesh: 0
  74. subMeshCount: 0
  75. m_StaticBatchRoot: {fileID: 0}
  76. m_ProbeAnchor: {fileID: 0}
  77. m_LightProbeVolumeOverride: {fileID: 0}
  78. m_ScaleInLightmap: 1
  79. m_ReceiveGI: 1
  80. m_PreserveUVs: 0
  81. m_IgnoreNormalsForChartDetection: 0
  82. m_ImportantGI: 0
  83. m_StitchLightmapSeams: 1
  84. m_SelectedEditorRenderState: 3
  85. m_MinimumChartSize: 4
  86. m_AutoUVMaxDistance: 0.5
  87. m_AutoUVMaxAngle: 89
  88. m_LightmapParameters: {fileID: 0}
  89. m_SortingLayerID: 0
  90. m_SortingLayer: 0
  91. m_SortingOrder: 0
  92. m_AdditionalVertexStreams: {fileID: 0}
  93. --- !u!1 &7618221346131381383
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 9106804708954630324}
  102. - component: {fileID: 3768930117931838680}
  103. - component: {fileID: 879900777653227669}
  104. m_Layer: 0
  105. m_Name: civil-car-A-rear-wheels
  106. m_TagString: Untagged
  107. m_Icon: {fileID: 0}
  108. m_NavMeshLayer: 0
  109. m_StaticEditorFlags: 0
  110. m_IsActive: 1
  111. --- !u!4 &9106804708954630324
  112. Transform:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. m_GameObject: {fileID: 7618221346131381383}
  118. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  119. m_LocalPosition: {x: 0.041312218, y: 0.38047192, z: -1.2340168}
  120. m_LocalScale: {x: 1, y: 1, z: 1}
  121. m_ConstrainProportionsScale: 0
  122. m_Children: []
  123. m_Father: {fileID: 1597499748068395315}
  124. m_RootOrder: 1
  125. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  126. --- !u!33 &3768930117931838680
  127. MeshFilter:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. m_GameObject: {fileID: 7618221346131381383}
  133. m_Mesh: {fileID: 2804492230486977759, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  134. --- !u!23 &879900777653227669
  135. MeshRenderer:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 7618221346131381383}
  141. m_Enabled: 1
  142. m_CastShadows: 1
  143. m_ReceiveShadows: 1
  144. m_DynamicOccludee: 1
  145. m_StaticShadowCaster: 0
  146. m_MotionVectors: 1
  147. m_LightProbeUsage: 1
  148. m_ReflectionProbeUsage: 1
  149. m_RayTracingMode: 2
  150. m_RayTraceProcedural: 0
  151. m_RenderingLayerMask: 1
  152. m_RendererPriority: 0
  153. m_Materials:
  154. - {fileID: -3714877857830079299, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  155. - {fileID: 6243690088650845818, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  156. m_StaticBatchInfo:
  157. firstSubMesh: 0
  158. subMeshCount: 0
  159. m_StaticBatchRoot: {fileID: 0}
  160. m_ProbeAnchor: {fileID: 0}
  161. m_LightProbeVolumeOverride: {fileID: 0}
  162. m_ScaleInLightmap: 1
  163. m_ReceiveGI: 1
  164. m_PreserveUVs: 0
  165. m_IgnoreNormalsForChartDetection: 0
  166. m_ImportantGI: 0
  167. m_StitchLightmapSeams: 1
  168. m_SelectedEditorRenderState: 3
  169. m_MinimumChartSize: 4
  170. m_AutoUVMaxDistance: 0.5
  171. m_AutoUVMaxAngle: 89
  172. m_LightmapParameters: {fileID: 0}
  173. m_SortingLayerID: 0
  174. m_SortingLayer: 0
  175. m_SortingOrder: 0
  176. m_AdditionalVertexStreams: {fileID: 0}
  177. --- !u!1 &8614746434197171285
  178. GameObject:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. serializedVersion: 6
  184. m_Component:
  185. - component: {fileID: 1979603198051583420}
  186. - component: {fileID: 8057376514192003171}
  187. - component: {fileID: 8883815729166038388}
  188. m_Layer: 0
  189. m_Name: civil-car-A-front-wheels
  190. m_TagString: Untagged
  191. m_Icon: {fileID: 0}
  192. m_NavMeshLayer: 0
  193. m_StaticEditorFlags: 0
  194. m_IsActive: 1
  195. --- !u!4 &1979603198051583420
  196. Transform:
  197. m_ObjectHideFlags: 0
  198. m_CorrespondingSourceObject: {fileID: 0}
  199. m_PrefabInstance: {fileID: 0}
  200. m_PrefabAsset: {fileID: 0}
  201. m_GameObject: {fileID: 8614746434197171285}
  202. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  203. m_LocalPosition: {x: 0.041312218, y: 0.38047203, z: 1.3688473}
  204. m_LocalScale: {x: 1, y: 1, z: 1}
  205. m_ConstrainProportionsScale: 0
  206. m_Children: []
  207. m_Father: {fileID: 1597499748068395315}
  208. m_RootOrder: 0
  209. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  210. --- !u!33 &8057376514192003171
  211. MeshFilter:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 8614746434197171285}
  217. m_Mesh: {fileID: 3784426382114079967, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  218. --- !u!23 &8883815729166038388
  219. MeshRenderer:
  220. m_ObjectHideFlags: 0
  221. m_CorrespondingSourceObject: {fileID: 0}
  222. m_PrefabInstance: {fileID: 0}
  223. m_PrefabAsset: {fileID: 0}
  224. m_GameObject: {fileID: 8614746434197171285}
  225. m_Enabled: 1
  226. m_CastShadows: 1
  227. m_ReceiveShadows: 1
  228. m_DynamicOccludee: 1
  229. m_StaticShadowCaster: 0
  230. m_MotionVectors: 1
  231. m_LightProbeUsage: 1
  232. m_ReflectionProbeUsage: 1
  233. m_RayTracingMode: 2
  234. m_RayTraceProcedural: 0
  235. m_RenderingLayerMask: 1
  236. m_RendererPriority: 0
  237. m_Materials:
  238. - {fileID: -3714877857830079299, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  239. - {fileID: 6243690088650845818, guid: 58f51014f37094ead8feba46c78b1868, type: 3}
  240. m_StaticBatchInfo:
  241. firstSubMesh: 0
  242. subMeshCount: 0
  243. m_StaticBatchRoot: {fileID: 0}
  244. m_ProbeAnchor: {fileID: 0}
  245. m_LightProbeVolumeOverride: {fileID: 0}
  246. m_ScaleInLightmap: 1
  247. m_ReceiveGI: 1
  248. m_PreserveUVs: 0
  249. m_IgnoreNormalsForChartDetection: 0
  250. m_ImportantGI: 0
  251. m_StitchLightmapSeams: 1
  252. m_SelectedEditorRenderState: 3
  253. m_MinimumChartSize: 4
  254. m_AutoUVMaxDistance: 0.5
  255. m_AutoUVMaxAngle: 89
  256. m_LightmapParameters: {fileID: 0}
  257. m_SortingLayerID: 0
  258. m_SortingLayer: 0
  259. m_SortingOrder: 0
  260. m_AdditionalVertexStreams: {fileID: 0}