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- using Newtonsoft.Json;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Net.Mail;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- using UnityEngine.UIElements;
- /* 这个controller用来控制注册UI和相关通讯的代码
- * 本文件大量代码赋予UserInfoController.cs复用,任何修复需要同时考虑同步
- * 设置注册语言
- * 显示和关闭注册菜单
- * 跳转下一个场景
- * 上传用户注册信息
- */
- public class RegisterUIController : MonoBehaviour
- {
-
- private TextField userName, password, mobile, email;
- private Button confirm, cancel;
- private Label errorMsgLabel;
- private string errorText = null; // 错误信息汇总
- private Dictionary<string, string> errorMessageDict = new();
- // Start is called once before the first execution of Update after the MonoBehaviour is created
- private Dictionary<string, string> regTempInfo = new(); // 临时保存登录信息
- void Start()
- {
- var root = GetComponent<UIDocument>().rootVisualElement;
- userName = root.Q<TextField>("name");
- password = root.Q<TextField>("password");
- mobile = root.Q<TextField>("mobile");
- email = root.Q<TextField>("email");
- confirm = root.Q<VisualElement>("confirmArea").Q<Button>("confirm");
- cancel = root.Q<VisualElement>("confirmArea").Q<Button>("cancel");
- errorMsgLabel = root.Q<Label>("error_msg");
- confirm.clicked += ConfirmClick;
- cancel.clicked += SwitchToHome;
- InitSetting();
- ClearTextFieldValue();
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- // 绑定confirm按键按下事件
- void ConfirmClick()
- {
- Debug.Log("Reginser UI confirm btn clicked.");
- if (ContentCheckBeforePost())
- {
- // 清空注册暂存数据
- regTempInfo.Clear();
- // POST数据到服务器
- string url = "/api/user/register/";
- Dictionary<string, string> formData = new();
- WWWForm form = new();
- form.AddField("UUID", EnviromentSetting.UUID);
- if (EnviromentSetting.languageCode == "zh-cn")
- {
- form.AddField("mobile_number", mobile.text);
- regTempInfo.Add("mobile_number", mobile.text);
- }
- else
- {
- form.AddField("email", email.text);
- regTempInfo.Add("email", email.text);
- }
- form.AddField("password", password.text);
- form.AddField("user_name", userName.text);
- regTempInfo.Add("user_name", userName.text);
- form.AddField("user_id", UserProperty.userId);
- form.AddField("client_language", EnviromentSetting.languageCode);
- StartCoroutine(WebController.PostRequest(url, form, callback: ConfirmClickCallback));
- }
- }
- void ConfirmClickCallback(string json) {
- var data = JsonConvert.DeserializeObject<Dictionary<string, string>>(json);
- if (data != null && data["status"] == "success")
- {
- UserProperty.isRegUser = true;
- UserProperty.name = regTempInfo["user_name"];
- if (regTempInfo.TryGetValue("mobile_number", out string mobile))
- {
- UserProperty.mobile = mobile;
- }
- if ((regTempInfo.TryGetValue("email", out string email)))
- {
- UserProperty.email = email;
- }
- string msg = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "game_message", "register_success", EnviromentSetting.languageCode });
- MessageBoxController.ShowMessage(msg, () => SwitchToHome());
- }
- else if (data != null && data["status"] == "error")
- {
- // 注册失败动作
- errorText = string.Empty; // 清空
- if (data["message"] == "duplicated mobile phone")
- {
- errorText += errorMessageDict["duplicated_mobile"];
- errorText += "<br>";
- }
- if (data["message"] == "duplicated email")
- {
- errorText += errorMessageDict["duplicated_email"];
- errorText += "<br>";
- }
- errorMsgLabel.text = errorText;
- }
-
- }
- // 绑定取消按键
- void SwitchToHome()
- {
- //SceneManager.LoadScene("Home");
- MaskTransitions.TransitionManager.Instance.LoadLevel("Home");
- }
- // 初始化语言和显示设定
- void InitSetting()
- {
- // 设置 shopping UI界面里面label和按键的语言显示
- string textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "button", "confirm", EnviromentSetting.languageCode });
- confirm.text = textValue;
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "button", "cancel", EnviromentSetting.languageCode });
- cancel.text = textValue;
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "label", "name", EnviromentSetting.languageCode });
- userName.label = textValue;
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "label", "password", EnviromentSetting.languageCode });
- password.label = textValue;
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "label", "mobile", EnviromentSetting.languageCode });
- mobile.label = textValue;
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "label", "email", EnviromentSetting.languageCode });
- email.label = textValue;
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "error_msg", "duplicated_mobile", EnviromentSetting.languageCode });
- errorMessageDict.Add("duplicated_mobile", textValue);
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "error_msg", "user_name_is_empty", EnviromentSetting.languageCode });
- errorMessageDict.Add("user_name_is_empty", textValue);
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "error_msg", "password_too_short", EnviromentSetting.languageCode });
- errorMessageDict.Add("password_too_short", textValue);
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "error_msg", "mobile_is_empty", EnviromentSetting.languageCode });
- errorMessageDict.Add("mobile_is_empty", textValue);
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "error_msg", "email_is_empty", EnviromentSetting.languageCode });
- errorMessageDict.Add("email_is_empty", textValue);
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "error_msg", "email_format_wrong", EnviromentSetting.languageCode });
- errorMessageDict.Add("email_format_wrong", textValue);
- textValue = GameTool.GetValueAtPath(EnviromentSetting.languageData, new string[] { "registerUI", "error_msg", "duplicated_email", EnviromentSetting.languageCode });
- errorMessageDict.Add("duplicated_email", textValue);
- if (EnviromentSetting.languageCode == "zh-cn")
- {
- // email.visible = false;
- email.style.display = DisplayStyle.None;
- }
- else
- {
- // mobile.visible = false;
- mobile.style.display = DisplayStyle.None;
- }
- }
- // 清空TextField 内容
- void ClearTextFieldValue()
- {
- userName.value = string.Empty;
- password.value = string.Empty;
- mobile.value = string.Empty;
- email.value = string.Empty;
- errorMsgLabel.text = string.Empty;
- }
- #region 格式检测
- // POST之前的输入内容检测
- private bool ContentCheckBeforePost()
- {
- errorText = string.Empty; // 清空
- if (string.IsNullOrWhiteSpace(userName.value))
- {
- errorText += errorMessageDict["user_name_is_empty"];
- errorText += "<br>";
- }
- if (password.value.Length < 8)
- {
- errorText += errorMessageDict["password_too_short"];
- errorText += "<br>";
- }
- if (EnviromentSetting.languageCode == "zh-cn") // 中文检测内容
- {
- if (string.IsNullOrWhiteSpace(mobile.value))
- {
- errorText += errorMessageDict["mobile_is_empty"];
- errorText += "<br>";
- }
- }
- else // 非中文检测内容
- {
- if (string.IsNullOrWhiteSpace(email.value))
- {
- errorText += errorMessageDict["email_is_empty"];
- errorText += "<br>";
- }
- else if (!IsValidEmail(email.value))
- {
- errorText += errorMessageDict["email_format_wrong"];
- errorText += "<br>";
- }
- }
-
-
- if (string.IsNullOrWhiteSpace(errorText))
- {
- return true;
- }
- else
- {
- errorMsgLabel.text = errorText;
- return false;
- }
- }
- // email 格式检测
- private bool IsValidEmail(string email)
- {
- try
- {
- var addr = new MailAddress(email);
- return addr.Address == email;
- }
- catch
- {
- return false;
- }
- }
- #endregion
- }
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