UserProperty.cs 345 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. public static class UserProperty
  6. {
  7. // Start is called before the first frame update
  8. public static int userId = 1;
  9. public static string name = "任天堂";
  10. public static int coin = 100;
  11. public static DateTime tokenExpireTime;
  12. }