New Shader Graph.shadergraph 28 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "0bfc20037908409ea9236d875f7ee8e9",
  5. "m_Properties": [
  6. {
  7. "m_Id": "51f021ac2cd3446890c89180d9e9bdd4"
  8. },
  9. {
  10. "m_Id": "017e339924fe45c2aadfc0e93f92536d"
  11. }
  12. ],
  13. "m_Keywords": [],
  14. "m_Dropdowns": [],
  15. "m_CategoryData": [
  16. {
  17. "m_Id": "c522d8a8be364b458acdbd225bc84d6a"
  18. }
  19. ],
  20. "m_Nodes": [
  21. {
  22. "m_Id": "5f93d1c5893c45c48b22c914c82ec706"
  23. },
  24. {
  25. "m_Id": "22549e7ca8c04746956cd5a40be3d485"
  26. },
  27. {
  28. "m_Id": "9e1128145dea4dcc832b4a19d83448f8"
  29. },
  30. {
  31. "m_Id": "00e26b467ca94f8c90508b1ddc05b36e"
  32. },
  33. {
  34. "m_Id": "d94239bd367b421d894bcafe0a3f7f17"
  35. },
  36. {
  37. "m_Id": "a2819d5059ac453489136f5a187365e6"
  38. },
  39. {
  40. "m_Id": "8b92fae8922d4e91a67eadfd6e5666fb"
  41. },
  42. {
  43. "m_Id": "09b951fa31f64eac9886f7d4b8acff1a"
  44. },
  45. {
  46. "m_Id": "4b0d068eb32646979ddce5cb04c42354"
  47. },
  48. {
  49. "m_Id": "3360fb91b9204ab986e2debfae5e490f"
  50. },
  51. {
  52. "m_Id": "4488ad29b3ed4ebc87bc371969c5c2e5"
  53. },
  54. {
  55. "m_Id": "ed7643b5666a4b678883ca919a41014a"
  56. },
  57. {
  58. "m_Id": "153dc59a912b4029ac8b673ac4caae06"
  59. }
  60. ],
  61. "m_GroupDatas": [],
  62. "m_StickyNoteDatas": [],
  63. "m_Edges": [
  64. {
  65. "m_OutputSlot": {
  66. "m_Node": {
  67. "m_Id": "3360fb91b9204ab986e2debfae5e490f"
  68. },
  69. "m_SlotId": 0
  70. },
  71. "m_InputSlot": {
  72. "m_Node": {
  73. "m_Id": "00e26b467ca94f8c90508b1ddc05b36e"
  74. },
  75. "m_SlotId": 0
  76. }
  77. },
  78. {
  79. "m_OutputSlot": {
  80. "m_Node": {
  81. "m_Id": "4488ad29b3ed4ebc87bc371969c5c2e5"
  82. },
  83. "m_SlotId": 3
  84. },
  85. "m_InputSlot": {
  86. "m_Node": {
  87. "m_Id": "8b92fae8922d4e91a67eadfd6e5666fb"
  88. },
  89. "m_SlotId": 0
  90. }
  91. },
  92. {
  93. "m_OutputSlot": {
  94. "m_Node": {
  95. "m_Id": "4488ad29b3ed4ebc87bc371969c5c2e5"
  96. },
  97. "m_SlotId": 3
  98. },
  99. "m_InputSlot": {
  100. "m_Node": {
  101. "m_Id": "a2819d5059ac453489136f5a187365e6"
  102. },
  103. "m_SlotId": 0
  104. }
  105. }
  106. ],
  107. "m_VertexContext": {
  108. "m_Position": {
  109. "x": 330.3999328613281,
  110. "y": -482.4000244140625
  111. },
  112. "m_Blocks": [
  113. {
  114. "m_Id": "5f93d1c5893c45c48b22c914c82ec706"
  115. },
  116. {
  117. "m_Id": "22549e7ca8c04746956cd5a40be3d485"
  118. },
  119. {
  120. "m_Id": "9e1128145dea4dcc832b4a19d83448f8"
  121. }
  122. ]
  123. },
  124. "m_FragmentContext": {
  125. "m_Position": {
  126. "x": 412.800048828125,
  127. "y": -27.20000648498535
  128. },
  129. "m_Blocks": [
  130. {
  131. "m_Id": "00e26b467ca94f8c90508b1ddc05b36e"
  132. },
  133. {
  134. "m_Id": "d94239bd367b421d894bcafe0a3f7f17"
  135. },
  136. {
  137. "m_Id": "a2819d5059ac453489136f5a187365e6"
  138. },
  139. {
  140. "m_Id": "8b92fae8922d4e91a67eadfd6e5666fb"
  141. },
  142. {
  143. "m_Id": "09b951fa31f64eac9886f7d4b8acff1a"
  144. },
  145. {
  146. "m_Id": "4b0d068eb32646979ddce5cb04c42354"
  147. }
  148. ]
  149. },
  150. "m_PreviewData": {
  151. "serializedMesh": {
  152. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  153. "m_Guid": ""
  154. },
  155. "preventRotation": false
  156. },
  157. "m_Path": "Shader Graphs",
  158. "m_GraphPrecision": 1,
  159. "m_PreviewMode": 2,
  160. "m_OutputNode": {
  161. "m_Id": ""
  162. },
  163. "m_SubDatas": [],
  164. "m_ActiveTargets": [
  165. {
  166. "m_Id": "0fd9833969714ce09b24f75cc729def9"
  167. }
  168. ]
  169. }
  170. {
  171. "m_SGVersion": 0,
  172. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  173. "m_ObjectId": "00e26b467ca94f8c90508b1ddc05b36e",
  174. "m_Group": {
  175. "m_Id": ""
  176. },
  177. "m_Name": "SurfaceDescription.BaseColor",
  178. "m_DrawState": {
  179. "m_Expanded": true,
  180. "m_Position": {
  181. "serializedVersion": "2",
  182. "x": 0.0,
  183. "y": 0.0,
  184. "width": 0.0,
  185. "height": 0.0
  186. }
  187. },
  188. "m_Slots": [
  189. {
  190. "m_Id": "0eef249514d147a8b37aafdf400649f2"
  191. }
  192. ],
  193. "synonyms": [],
  194. "m_Precision": 0,
  195. "m_PreviewExpanded": true,
  196. "m_DismissedVersion": 0,
  197. "m_PreviewMode": 0,
  198. "m_CustomColors": {
  199. "m_SerializableColors": []
  200. },
  201. "m_SerializedDescriptor": "SurfaceDescription.BaseColor"
  202. }
  203. {
  204. "m_SGVersion": 0,
  205. "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty",
  206. "m_ObjectId": "017e339924fe45c2aadfc0e93f92536d",
  207. "m_Guid": {
  208. "m_GuidSerialized": "c82c5e66-8e7d-4221-a858-6eaa8f7b70c7"
  209. },
  210. "m_Name": "Texture2D",
  211. "m_DefaultRefNameVersion": 1,
  212. "m_RefNameGeneratedByDisplayName": "Texture2D",
  213. "m_DefaultReferenceName": "_Texture2D",
  214. "m_OverrideReferenceName": "",
  215. "m_GeneratePropertyBlock": true,
  216. "m_UseCustomSlotLabel": false,
  217. "m_CustomSlotLabel": "",
  218. "m_DismissedVersion": 0,
  219. "m_Precision": 0,
  220. "overrideHLSLDeclaration": false,
  221. "hlslDeclarationOverride": 0,
  222. "m_Hidden": false,
  223. "m_Value": {
  224. "m_SerializedTexture": "",
  225. "m_Guid": ""
  226. },
  227. "isMainTexture": false,
  228. "useTilingAndOffset": false,
  229. "m_Modifiable": true,
  230. "m_DefaultType": 0
  231. }
  232. {
  233. "m_SGVersion": 0,
  234. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  235. "m_ObjectId": "03434f0d5cba455c91bde134bebfae04",
  236. "m_Id": 4,
  237. "m_DisplayName": "Out",
  238. "m_SlotType": 1,
  239. "m_Hidden": false,
  240. "m_ShaderOutputName": "Out",
  241. "m_StageCapability": 3,
  242. "m_Value": {
  243. "x": 0.0,
  244. "y": 0.0
  245. },
  246. "m_DefaultValue": {
  247. "x": 0.0,
  248. "y": 0.0
  249. },
  250. "m_Labels": []
  251. }
  252. {
  253. "m_SGVersion": 0,
  254. "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
  255. "m_ObjectId": "039e95985aaf4f37891aa701e8f13e30",
  256. "m_Id": 0,
  257. "m_DisplayName": "Normal (Tangent Space)",
  258. "m_SlotType": 0,
  259. "m_Hidden": false,
  260. "m_ShaderOutputName": "NormalTS",
  261. "m_StageCapability": 2,
  262. "m_Value": {
  263. "x": 0.0,
  264. "y": 0.0,
  265. "z": 0.0
  266. },
  267. "m_DefaultValue": {
  268. "x": 0.0,
  269. "y": 0.0,
  270. "z": 0.0
  271. },
  272. "m_Labels": [],
  273. "m_Space": 3
  274. }
  275. {
  276. "m_SGVersion": 0,
  277. "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
  278. "m_ObjectId": "07a6273e9af44cebb39c708e6584fb2e",
  279. "m_Id": 0,
  280. "m_DisplayName": "Normal",
  281. "m_SlotType": 0,
  282. "m_Hidden": false,
  283. "m_ShaderOutputName": "Normal",
  284. "m_StageCapability": 1,
  285. "m_Value": {
  286. "x": 0.0,
  287. "y": 0.0,
  288. "z": 0.0
  289. },
  290. "m_DefaultValue": {
  291. "x": 0.0,
  292. "y": 0.0,
  293. "z": 0.0
  294. },
  295. "m_Labels": [],
  296. "m_Space": 0
  297. }
  298. {
  299. "m_SGVersion": 0,
  300. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  301. "m_ObjectId": "09b951fa31f64eac9886f7d4b8acff1a",
  302. "m_Group": {
  303. "m_Id": ""
  304. },
  305. "m_Name": "SurfaceDescription.Emission",
  306. "m_DrawState": {
  307. "m_Expanded": true,
  308. "m_Position": {
  309. "serializedVersion": "2",
  310. "x": 0.0,
  311. "y": 0.0,
  312. "width": 0.0,
  313. "height": 0.0
  314. }
  315. },
  316. "m_Slots": [
  317. {
  318. "m_Id": "ab00aab692224bff9c05d4cb4c6705e0"
  319. }
  320. ],
  321. "synonyms": [],
  322. "m_Precision": 0,
  323. "m_PreviewExpanded": true,
  324. "m_DismissedVersion": 0,
  325. "m_PreviewMode": 0,
  326. "m_CustomColors": {
  327. "m_SerializableColors": []
  328. },
  329. "m_SerializedDescriptor": "SurfaceDescription.Emission"
  330. }
  331. {
  332. "m_SGVersion": 0,
  333. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  334. "m_ObjectId": "0eef249514d147a8b37aafdf400649f2",
  335. "m_Id": 0,
  336. "m_DisplayName": "Base Color",
  337. "m_SlotType": 0,
  338. "m_Hidden": false,
  339. "m_ShaderOutputName": "BaseColor",
  340. "m_StageCapability": 2,
  341. "m_Value": {
  342. "x": 0.5,
  343. "y": 0.5,
  344. "z": 0.5
  345. },
  346. "m_DefaultValue": {
  347. "x": 0.5,
  348. "y": 0.5,
  349. "z": 0.5
  350. },
  351. "m_Labels": [],
  352. "m_ColorMode": 0,
  353. "m_DefaultColor": {
  354. "r": 0.5,
  355. "g": 0.5,
  356. "b": 0.5,
  357. "a": 1.0
  358. }
  359. }
  360. {
  361. "m_SGVersion": 2,
  362. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
  363. "m_ObjectId": "0fd9833969714ce09b24f75cc729def9",
  364. "m_Datas": [],
  365. "m_ActiveSubTarget": {
  366. "m_Id": "96a20a04a28b4518a4fffef164e78175"
  367. },
  368. "m_AllowMaterialOverride": false,
  369. "m_SurfaceType": 0,
  370. "m_ZWriteControl": 0,
  371. "m_ZTestMode": 4,
  372. "m_AlphaMode": 0,
  373. "m_RenderFace": 2,
  374. "m_AlphaClip": false,
  375. "m_CustomEditorGUI": ""
  376. }
  377. {
  378. "m_SGVersion": 0,
  379. "m_Type": "UnityEditor.ShaderGraph.RadialShearNode",
  380. "m_ObjectId": "153dc59a912b4029ac8b673ac4caae06",
  381. "m_Group": {
  382. "m_Id": ""
  383. },
  384. "m_Name": "Radial Shear",
  385. "m_DrawState": {
  386. "m_Expanded": true,
  387. "m_Position": {
  388. "serializedVersion": "2",
  389. "x": -376.0,
  390. "y": -949.6000366210938,
  391. "width": 208.00003051757813,
  392. "height": 349.60003662109377
  393. }
  394. },
  395. "m_Slots": [
  396. {
  397. "m_Id": "24c3168f7e6742f5b01727012f1422f9"
  398. },
  399. {
  400. "m_Id": "47b871a678104601bf6e1c10257d8461"
  401. },
  402. {
  403. "m_Id": "ffa85af9a0e24b4bbe0c91c6d771ad58"
  404. },
  405. {
  406. "m_Id": "4c0419f2ec2c48a5bbf91229eaba26ac"
  407. },
  408. {
  409. "m_Id": "1ceeaff41420435c95c96fca764a96a0"
  410. }
  411. ],
  412. "synonyms": [],
  413. "m_Precision": 0,
  414. "m_PreviewExpanded": true,
  415. "m_DismissedVersion": 0,
  416. "m_PreviewMode": 0,
  417. "m_CustomColors": {
  418. "m_SerializableColors": []
  419. }
  420. }
  421. {
  422. "m_SGVersion": 0,
  423. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  424. "m_ObjectId": "1ceeaff41420435c95c96fca764a96a0",
  425. "m_Id": 4,
  426. "m_DisplayName": "Out",
  427. "m_SlotType": 1,
  428. "m_Hidden": false,
  429. "m_ShaderOutputName": "Out",
  430. "m_StageCapability": 3,
  431. "m_Value": {
  432. "x": 0.0,
  433. "y": 0.0
  434. },
  435. "m_DefaultValue": {
  436. "x": 0.0,
  437. "y": 0.0
  438. },
  439. "m_Labels": []
  440. }
  441. {
  442. "m_SGVersion": 0,
  443. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  444. "m_ObjectId": "22549e7ca8c04746956cd5a40be3d485",
  445. "m_Group": {
  446. "m_Id": ""
  447. },
  448. "m_Name": "VertexDescription.Normal",
  449. "m_DrawState": {
  450. "m_Expanded": true,
  451. "m_Position": {
  452. "serializedVersion": "2",
  453. "x": 0.0,
  454. "y": 0.0,
  455. "width": 0.0,
  456. "height": 0.0
  457. }
  458. },
  459. "m_Slots": [
  460. {
  461. "m_Id": "07a6273e9af44cebb39c708e6584fb2e"
  462. }
  463. ],
  464. "synonyms": [],
  465. "m_Precision": 0,
  466. "m_PreviewExpanded": true,
  467. "m_DismissedVersion": 0,
  468. "m_PreviewMode": 0,
  469. "m_CustomColors": {
  470. "m_SerializableColors": []
  471. },
  472. "m_SerializedDescriptor": "VertexDescription.Normal"
  473. }
  474. {
  475. "m_SGVersion": 0,
  476. "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
  477. "m_ObjectId": "24c3168f7e6742f5b01727012f1422f9",
  478. "m_Id": 0,
  479. "m_DisplayName": "UV",
  480. "m_SlotType": 0,
  481. "m_Hidden": false,
  482. "m_ShaderOutputName": "UV",
  483. "m_StageCapability": 3,
  484. "m_Value": {
  485. "x": 0.0,
  486. "y": 0.0
  487. },
  488. "m_DefaultValue": {
  489. "x": 0.0,
  490. "y": 0.0
  491. },
  492. "m_Labels": [],
  493. "m_Channel": 0
  494. }
  495. {
  496. "m_SGVersion": 0,
  497. "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
  498. "m_ObjectId": "2e04feb57e934eba88a83cf3c814a8b4",
  499. "m_Id": 0,
  500. "m_DisplayName": "Tangent",
  501. "m_SlotType": 0,
  502. "m_Hidden": false,
  503. "m_ShaderOutputName": "Tangent",
  504. "m_StageCapability": 1,
  505. "m_Value": {
  506. "x": 0.0,
  507. "y": 0.0,
  508. "z": 0.0
  509. },
  510. "m_DefaultValue": {
  511. "x": 0.0,
  512. "y": 0.0,
  513. "z": 0.0
  514. },
  515. "m_Labels": [],
  516. "m_Space": 0
  517. }
  518. {
  519. "m_SGVersion": 0,
  520. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  521. "m_ObjectId": "3360fb91b9204ab986e2debfae5e490f",
  522. "m_Group": {
  523. "m_Id": ""
  524. },
  525. "m_Name": "Property",
  526. "m_DrawState": {
  527. "m_Expanded": true,
  528. "m_Position": {
  529. "serializedVersion": "2",
  530. "x": -377.5999755859375,
  531. "y": 142.40000915527345,
  532. "width": 105.60000610351563,
  533. "height": 33.60002136230469
  534. }
  535. },
  536. "m_Slots": [
  537. {
  538. "m_Id": "5564c8aadc454b1dbee48bd2867715b9"
  539. }
  540. ],
  541. "synonyms": [],
  542. "m_Precision": 0,
  543. "m_PreviewExpanded": true,
  544. "m_DismissedVersion": 0,
  545. "m_PreviewMode": 0,
  546. "m_CustomColors": {
  547. "m_SerializableColors": []
  548. },
  549. "m_Property": {
  550. "m_Id": "51f021ac2cd3446890c89180d9e9bdd4"
  551. }
  552. }
  553. {
  554. "m_SGVersion": 0,
  555. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  556. "m_ObjectId": "33ccbe1b05924a05b71892d64d53f3f7",
  557. "m_Id": 1,
  558. "m_DisplayName": "Center",
  559. "m_SlotType": 0,
  560. "m_Hidden": false,
  561. "m_ShaderOutputName": "Center",
  562. "m_StageCapability": 3,
  563. "m_Value": {
  564. "x": 0.5,
  565. "y": 0.5
  566. },
  567. "m_DefaultValue": {
  568. "x": 0.5,
  569. "y": 0.5
  570. },
  571. "m_Labels": []
  572. }
  573. {
  574. "m_SGVersion": 0,
  575. "m_Type": "UnityEditor.ShaderGraph.RandomRangeNode",
  576. "m_ObjectId": "4488ad29b3ed4ebc87bc371969c5c2e5",
  577. "m_Group": {
  578. "m_Id": ""
  579. },
  580. "m_Name": "Random Range",
  581. "m_DrawState": {
  582. "m_Expanded": true,
  583. "m_Position": {
  584. "serializedVersion": "2",
  585. "x": -272.0,
  586. "y": -511.1999816894531,
  587. "width": 208.00001525878907,
  588. "height": 325.6000061035156
  589. }
  590. },
  591. "m_Slots": [
  592. {
  593. "m_Id": "9d0ca98ade9b4ff18957ef39b690a062"
  594. },
  595. {
  596. "m_Id": "8bbf9f6cda3d465fa2d6fe86173bdf7e"
  597. },
  598. {
  599. "m_Id": "affa3f46273a4d18ac4d419cd4830a4c"
  600. },
  601. {
  602. "m_Id": "7da8f8332af74bea9e6e772f1c118704"
  603. }
  604. ],
  605. "synonyms": [],
  606. "m_Precision": 0,
  607. "m_PreviewExpanded": true,
  608. "m_DismissedVersion": 0,
  609. "m_PreviewMode": 0,
  610. "m_CustomColors": {
  611. "m_SerializableColors": []
  612. }
  613. }
  614. {
  615. "m_SGVersion": 0,
  616. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  617. "m_ObjectId": "47b871a678104601bf6e1c10257d8461",
  618. "m_Id": 1,
  619. "m_DisplayName": "Center",
  620. "m_SlotType": 0,
  621. "m_Hidden": false,
  622. "m_ShaderOutputName": "Center",
  623. "m_StageCapability": 3,
  624. "m_Value": {
  625. "x": 0.5,
  626. "y": 0.5
  627. },
  628. "m_DefaultValue": {
  629. "x": 0.5,
  630. "y": 0.5
  631. },
  632. "m_Labels": []
  633. }
  634. {
  635. "m_SGVersion": 0,
  636. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  637. "m_ObjectId": "4b0d068eb32646979ddce5cb04c42354",
  638. "m_Group": {
  639. "m_Id": ""
  640. },
  641. "m_Name": "SurfaceDescription.Occlusion",
  642. "m_DrawState": {
  643. "m_Expanded": true,
  644. "m_Position": {
  645. "serializedVersion": "2",
  646. "x": 0.0,
  647. "y": 0.0,
  648. "width": 0.0,
  649. "height": 0.0
  650. }
  651. },
  652. "m_Slots": [
  653. {
  654. "m_Id": "ffc8e242f2b4431cbbb406490d580d6d"
  655. }
  656. ],
  657. "synonyms": [],
  658. "m_Precision": 0,
  659. "m_PreviewExpanded": true,
  660. "m_DismissedVersion": 0,
  661. "m_PreviewMode": 0,
  662. "m_CustomColors": {
  663. "m_SerializableColors": []
  664. },
  665. "m_SerializedDescriptor": "SurfaceDescription.Occlusion"
  666. }
  667. {
  668. "m_SGVersion": 0,
  669. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  670. "m_ObjectId": "4c0419f2ec2c48a5bbf91229eaba26ac",
  671. "m_Id": 3,
  672. "m_DisplayName": "Offset",
  673. "m_SlotType": 0,
  674. "m_Hidden": false,
  675. "m_ShaderOutputName": "Offset",
  676. "m_StageCapability": 3,
  677. "m_Value": {
  678. "x": 0.0,
  679. "y": 0.0
  680. },
  681. "m_DefaultValue": {
  682. "x": 0.0,
  683. "y": 0.0
  684. },
  685. "m_Labels": []
  686. }
  687. {
  688. "m_SGVersion": 3,
  689. "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty",
  690. "m_ObjectId": "51f021ac2cd3446890c89180d9e9bdd4",
  691. "m_Guid": {
  692. "m_GuidSerialized": "6007c6a7-2fb3-4b4b-b43b-8c1a5dd482ec"
  693. },
  694. "m_Name": "Color",
  695. "m_DefaultRefNameVersion": 1,
  696. "m_RefNameGeneratedByDisplayName": "Color",
  697. "m_DefaultReferenceName": "_Color",
  698. "m_OverrideReferenceName": "",
  699. "m_GeneratePropertyBlock": true,
  700. "m_UseCustomSlotLabel": false,
  701. "m_CustomSlotLabel": "",
  702. "m_DismissedVersion": 0,
  703. "m_Precision": 0,
  704. "overrideHLSLDeclaration": false,
  705. "hlslDeclarationOverride": 0,
  706. "m_Hidden": false,
  707. "m_Value": {
  708. "r": 0.23412606120109559,
  709. "g": 0.2601025402545929,
  710. "b": 0.3660377860069275,
  711. "a": 0.0
  712. },
  713. "isMainColor": false,
  714. "m_ColorMode": 0
  715. }
  716. {
  717. "m_SGVersion": 0,
  718. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  719. "m_ObjectId": "53f94aea01c6475eb00f8011a76d5843",
  720. "m_Id": 0,
  721. "m_DisplayName": "Metallic",
  722. "m_SlotType": 0,
  723. "m_Hidden": false,
  724. "m_ShaderOutputName": "Metallic",
  725. "m_StageCapability": 2,
  726. "m_Value": 0.0,
  727. "m_DefaultValue": 0.0,
  728. "m_Labels": []
  729. }
  730. {
  731. "m_SGVersion": 0,
  732. "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
  733. "m_ObjectId": "5564c8aadc454b1dbee48bd2867715b9",
  734. "m_Id": 0,
  735. "m_DisplayName": "Color",
  736. "m_SlotType": 1,
  737. "m_Hidden": false,
  738. "m_ShaderOutputName": "Out",
  739. "m_StageCapability": 3,
  740. "m_Value": {
  741. "x": 0.0,
  742. "y": 0.0,
  743. "z": 0.0,
  744. "w": 0.0
  745. },
  746. "m_DefaultValue": {
  747. "x": 0.0,
  748. "y": 0.0,
  749. "z": 0.0,
  750. "w": 0.0
  751. },
  752. "m_Labels": []
  753. }
  754. {
  755. "m_SGVersion": 0,
  756. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  757. "m_ObjectId": "5ad9f7d64e914129a187857638033aa0",
  758. "m_Id": 2,
  759. "m_DisplayName": "Radial Scale",
  760. "m_SlotType": 0,
  761. "m_Hidden": false,
  762. "m_ShaderOutputName": "RadialScale",
  763. "m_StageCapability": 3,
  764. "m_Value": 1.0,
  765. "m_DefaultValue": 1.0,
  766. "m_Labels": []
  767. }
  768. {
  769. "m_SGVersion": 0,
  770. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  771. "m_ObjectId": "5f93d1c5893c45c48b22c914c82ec706",
  772. "m_Group": {
  773. "m_Id": ""
  774. },
  775. "m_Name": "VertexDescription.Position",
  776. "m_DrawState": {
  777. "m_Expanded": true,
  778. "m_Position": {
  779. "serializedVersion": "2",
  780. "x": 0.0,
  781. "y": 0.0,
  782. "width": 0.0,
  783. "height": 0.0
  784. }
  785. },
  786. "m_Slots": [
  787. {
  788. "m_Id": "c99a490766c1433aa8ea65d54a390543"
  789. }
  790. ],
  791. "synonyms": [],
  792. "m_Precision": 0,
  793. "m_PreviewExpanded": true,
  794. "m_DismissedVersion": 0,
  795. "m_PreviewMode": 0,
  796. "m_CustomColors": {
  797. "m_SerializableColors": []
  798. },
  799. "m_SerializedDescriptor": "VertexDescription.Position"
  800. }
  801. {
  802. "m_SGVersion": 0,
  803. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  804. "m_ObjectId": "7da8f8332af74bea9e6e772f1c118704",
  805. "m_Id": 3,
  806. "m_DisplayName": "Out",
  807. "m_SlotType": 1,
  808. "m_Hidden": false,
  809. "m_ShaderOutputName": "Out",
  810. "m_StageCapability": 3,
  811. "m_Value": 0.0,
  812. "m_DefaultValue": 0.0,
  813. "m_Labels": []
  814. }
  815. {
  816. "m_SGVersion": 0,
  817. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  818. "m_ObjectId": "8b92fae8922d4e91a67eadfd6e5666fb",
  819. "m_Group": {
  820. "m_Id": ""
  821. },
  822. "m_Name": "SurfaceDescription.Smoothness",
  823. "m_DrawState": {
  824. "m_Expanded": true,
  825. "m_Position": {
  826. "serializedVersion": "2",
  827. "x": 0.0,
  828. "y": 0.0,
  829. "width": 0.0,
  830. "height": 0.0
  831. }
  832. },
  833. "m_Slots": [
  834. {
  835. "m_Id": "e3cf6e2480ef4f729d779895b19e1e02"
  836. }
  837. ],
  838. "synonyms": [],
  839. "m_Precision": 0,
  840. "m_PreviewExpanded": true,
  841. "m_DismissedVersion": 0,
  842. "m_PreviewMode": 0,
  843. "m_CustomColors": {
  844. "m_SerializableColors": []
  845. },
  846. "m_SerializedDescriptor": "SurfaceDescription.Smoothness"
  847. }
  848. {
  849. "m_SGVersion": 0,
  850. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  851. "m_ObjectId": "8bbf9f6cda3d465fa2d6fe86173bdf7e",
  852. "m_Id": 1,
  853. "m_DisplayName": "Min",
  854. "m_SlotType": 0,
  855. "m_Hidden": false,
  856. "m_ShaderOutputName": "Min",
  857. "m_StageCapability": 3,
  858. "m_Value": 0.0,
  859. "m_DefaultValue": 0.0,
  860. "m_Labels": []
  861. }
  862. {
  863. "m_SGVersion": 0,
  864. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInLitSubTarget",
  865. "m_ObjectId": "96a20a04a28b4518a4fffef164e78175",
  866. "m_WorkflowMode": 1,
  867. "m_NormalDropOffSpace": 0
  868. }
  869. {
  870. "m_SGVersion": 0,
  871. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  872. "m_ObjectId": "9d0ca98ade9b4ff18957ef39b690a062",
  873. "m_Id": 0,
  874. "m_DisplayName": "Seed",
  875. "m_SlotType": 0,
  876. "m_Hidden": false,
  877. "m_ShaderOutputName": "Seed",
  878. "m_StageCapability": 3,
  879. "m_Value": {
  880. "x": 0.0,
  881. "y": 0.0
  882. },
  883. "m_DefaultValue": {
  884. "x": 0.0,
  885. "y": 0.0
  886. },
  887. "m_Labels": []
  888. }
  889. {
  890. "m_SGVersion": 0,
  891. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  892. "m_ObjectId": "9e1128145dea4dcc832b4a19d83448f8",
  893. "m_Group": {
  894. "m_Id": ""
  895. },
  896. "m_Name": "VertexDescription.Tangent",
  897. "m_DrawState": {
  898. "m_Expanded": true,
  899. "m_Position": {
  900. "serializedVersion": "2",
  901. "x": 0.0,
  902. "y": 0.0,
  903. "width": 0.0,
  904. "height": 0.0
  905. }
  906. },
  907. "m_Slots": [
  908. {
  909. "m_Id": "2e04feb57e934eba88a83cf3c814a8b4"
  910. }
  911. ],
  912. "synonyms": [],
  913. "m_Precision": 0,
  914. "m_PreviewExpanded": true,
  915. "m_DismissedVersion": 0,
  916. "m_PreviewMode": 0,
  917. "m_CustomColors": {
  918. "m_SerializableColors": []
  919. },
  920. "m_SerializedDescriptor": "VertexDescription.Tangent"
  921. }
  922. {
  923. "m_SGVersion": 0,
  924. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  925. "m_ObjectId": "a2819d5059ac453489136f5a187365e6",
  926. "m_Group": {
  927. "m_Id": ""
  928. },
  929. "m_Name": "SurfaceDescription.Metallic",
  930. "m_DrawState": {
  931. "m_Expanded": true,
  932. "m_Position": {
  933. "serializedVersion": "2",
  934. "x": 0.0,
  935. "y": 0.0,
  936. "width": 0.0,
  937. "height": 0.0
  938. }
  939. },
  940. "m_Slots": [
  941. {
  942. "m_Id": "53f94aea01c6475eb00f8011a76d5843"
  943. }
  944. ],
  945. "synonyms": [],
  946. "m_Precision": 0,
  947. "m_PreviewExpanded": true,
  948. "m_DismissedVersion": 0,
  949. "m_PreviewMode": 0,
  950. "m_CustomColors": {
  951. "m_SerializableColors": []
  952. },
  953. "m_SerializedDescriptor": "SurfaceDescription.Metallic"
  954. }
  955. {
  956. "m_SGVersion": 0,
  957. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  958. "m_ObjectId": "ab00aab692224bff9c05d4cb4c6705e0",
  959. "m_Id": 0,
  960. "m_DisplayName": "Emission",
  961. "m_SlotType": 0,
  962. "m_Hidden": false,
  963. "m_ShaderOutputName": "Emission",
  964. "m_StageCapability": 2,
  965. "m_Value": {
  966. "x": 0.0,
  967. "y": 0.0,
  968. "z": 0.0
  969. },
  970. "m_DefaultValue": {
  971. "x": 0.0,
  972. "y": 0.0,
  973. "z": 0.0
  974. },
  975. "m_Labels": [],
  976. "m_ColorMode": 1,
  977. "m_DefaultColor": {
  978. "r": 0.0,
  979. "g": 0.0,
  980. "b": 0.0,
  981. "a": 1.0
  982. }
  983. }
  984. {
  985. "m_SGVersion": 0,
  986. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  987. "m_ObjectId": "affa3f46273a4d18ac4d419cd4830a4c",
  988. "m_Id": 2,
  989. "m_DisplayName": "Max",
  990. "m_SlotType": 0,
  991. "m_Hidden": false,
  992. "m_ShaderOutputName": "Max",
  993. "m_StageCapability": 3,
  994. "m_Value": 1.0,
  995. "m_DefaultValue": 1.0,
  996. "m_Labels": []
  997. }
  998. {
  999. "m_SGVersion": 0,
  1000. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  1001. "m_ObjectId": "b9f61ed79ced45ef85aa2371b8af5303",
  1002. "m_Id": 3,
  1003. "m_DisplayName": "Length Scale",
  1004. "m_SlotType": 0,
  1005. "m_Hidden": false,
  1006. "m_ShaderOutputName": "LengthScale",
  1007. "m_StageCapability": 3,
  1008. "m_Value": 1.0,
  1009. "m_DefaultValue": 1.0,
  1010. "m_Labels": []
  1011. }
  1012. {
  1013. "m_SGVersion": 0,
  1014. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  1015. "m_ObjectId": "c522d8a8be364b458acdbd225bc84d6a",
  1016. "m_Name": "",
  1017. "m_ChildObjectList": [
  1018. {
  1019. "m_Id": "51f021ac2cd3446890c89180d9e9bdd4"
  1020. },
  1021. {
  1022. "m_Id": "017e339924fe45c2aadfc0e93f92536d"
  1023. }
  1024. ]
  1025. }
  1026. {
  1027. "m_SGVersion": 0,
  1028. "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
  1029. "m_ObjectId": "c99a490766c1433aa8ea65d54a390543",
  1030. "m_Id": 0,
  1031. "m_DisplayName": "Position",
  1032. "m_SlotType": 0,
  1033. "m_Hidden": false,
  1034. "m_ShaderOutputName": "Position",
  1035. "m_StageCapability": 1,
  1036. "m_Value": {
  1037. "x": 0.0,
  1038. "y": 0.0,
  1039. "z": 0.0
  1040. },
  1041. "m_DefaultValue": {
  1042. "x": 0.0,
  1043. "y": 0.0,
  1044. "z": 0.0
  1045. },
  1046. "m_Labels": [],
  1047. "m_Space": 0
  1048. }
  1049. {
  1050. "m_SGVersion": 0,
  1051. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  1052. "m_ObjectId": "d94239bd367b421d894bcafe0a3f7f17",
  1053. "m_Group": {
  1054. "m_Id": ""
  1055. },
  1056. "m_Name": "SurfaceDescription.NormalTS",
  1057. "m_DrawState": {
  1058. "m_Expanded": true,
  1059. "m_Position": {
  1060. "serializedVersion": "2",
  1061. "x": 0.0,
  1062. "y": 0.0,
  1063. "width": 0.0,
  1064. "height": 0.0
  1065. }
  1066. },
  1067. "m_Slots": [
  1068. {
  1069. "m_Id": "039e95985aaf4f37891aa701e8f13e30"
  1070. }
  1071. ],
  1072. "synonyms": [],
  1073. "m_Precision": 0,
  1074. "m_PreviewExpanded": true,
  1075. "m_DismissedVersion": 0,
  1076. "m_PreviewMode": 0,
  1077. "m_CustomColors": {
  1078. "m_SerializableColors": []
  1079. },
  1080. "m_SerializedDescriptor": "SurfaceDescription.NormalTS"
  1081. }
  1082. {
  1083. "m_SGVersion": 0,
  1084. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  1085. "m_ObjectId": "e3cf6e2480ef4f729d779895b19e1e02",
  1086. "m_Id": 0,
  1087. "m_DisplayName": "Smoothness",
  1088. "m_SlotType": 0,
  1089. "m_Hidden": false,
  1090. "m_ShaderOutputName": "Smoothness",
  1091. "m_StageCapability": 2,
  1092. "m_Value": 0.5,
  1093. "m_DefaultValue": 0.5,
  1094. "m_Labels": []
  1095. }
  1096. {
  1097. "m_SGVersion": 0,
  1098. "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
  1099. "m_ObjectId": "e47859c1d075439f9dc4dc76cf256d43",
  1100. "m_Id": 0,
  1101. "m_DisplayName": "UV",
  1102. "m_SlotType": 0,
  1103. "m_Hidden": false,
  1104. "m_ShaderOutputName": "UV",
  1105. "m_StageCapability": 3,
  1106. "m_Value": {
  1107. "x": 0.0,
  1108. "y": 0.0
  1109. },
  1110. "m_DefaultValue": {
  1111. "x": 0.0,
  1112. "y": 0.0
  1113. },
  1114. "m_Labels": [],
  1115. "m_Channel": 0
  1116. }
  1117. {
  1118. "m_SGVersion": 0,
  1119. "m_Type": "UnityEditor.ShaderGraph.PolarCoordinatesNode",
  1120. "m_ObjectId": "ed7643b5666a4b678883ca919a41014a",
  1121. "m_Group": {
  1122. "m_Id": ""
  1123. },
  1124. "m_Name": "Polar Coordinates",
  1125. "m_DrawState": {
  1126. "m_Expanded": true,
  1127. "m_Position": {
  1128. "serializedVersion": "2",
  1129. "x": 68.80000305175781,
  1130. "y": -920.7999267578125,
  1131. "width": 208.00001525878907,
  1132. "height": 349.5999755859375
  1133. }
  1134. },
  1135. "m_Slots": [
  1136. {
  1137. "m_Id": "e47859c1d075439f9dc4dc76cf256d43"
  1138. },
  1139. {
  1140. "m_Id": "33ccbe1b05924a05b71892d64d53f3f7"
  1141. },
  1142. {
  1143. "m_Id": "5ad9f7d64e914129a187857638033aa0"
  1144. },
  1145. {
  1146. "m_Id": "b9f61ed79ced45ef85aa2371b8af5303"
  1147. },
  1148. {
  1149. "m_Id": "03434f0d5cba455c91bde134bebfae04"
  1150. }
  1151. ],
  1152. "synonyms": [],
  1153. "m_Precision": 0,
  1154. "m_PreviewExpanded": true,
  1155. "m_DismissedVersion": 0,
  1156. "m_PreviewMode": 0,
  1157. "m_CustomColors": {
  1158. "m_SerializableColors": []
  1159. }
  1160. }
  1161. {
  1162. "m_SGVersion": 0,
  1163. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  1164. "m_ObjectId": "ffa85af9a0e24b4bbe0c91c6d771ad58",
  1165. "m_Id": 2,
  1166. "m_DisplayName": "Strength",
  1167. "m_SlotType": 0,
  1168. "m_Hidden": false,
  1169. "m_ShaderOutputName": "Strength",
  1170. "m_StageCapability": 3,
  1171. "m_Value": {
  1172. "x": 10.0,
  1173. "y": 10.0
  1174. },
  1175. "m_DefaultValue": {
  1176. "x": 10.0,
  1177. "y": 10.0
  1178. },
  1179. "m_Labels": []
  1180. }
  1181. {
  1182. "m_SGVersion": 0,
  1183. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  1184. "m_ObjectId": "ffc8e242f2b4431cbbb406490d580d6d",
  1185. "m_Id": 0,
  1186. "m_DisplayName": "Ambient Occlusion",
  1187. "m_SlotType": 0,
  1188. "m_Hidden": false,
  1189. "m_ShaderOutputName": "Occlusion",
  1190. "m_StageCapability": 2,
  1191. "m_Value": 1.0,
  1192. "m_DefaultValue": 1.0,
  1193. "m_Labels": []
  1194. }