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- # CMAKE generated file: DO NOT EDIT!
- # Generated by "Ninja" Generator, CMake Version 3.22
- # This file contains all the rules used to get the outputs files
- # built from the input files.
- # It is included in the main 'build.ninja'.
- # =============================================================================
- # Project: Unity
- # Configurations: RelWithDebInfo
- # =============================================================================
- # =============================================================================
- #############################################
- # Rule for running custom commands.
- rule CUSTOM_COMMAND
- command = $COMMAND
- description = $DESC
- #############################################
- # Rule for compiling CXX files.
- rule CXX_COMPILER__swappywrapper_RelWithDebInfo
- depfile = $DEP_FILE
- deps = gcc
- command = D:\PROGRA~2\Unity\60000~1.29F\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=aarch64-none-linux-android23 --sysroot="D:/Program Files/Unity/6000.0.29f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in
- description = Building CXX object $out
- #############################################
- # Rule for linking CXX shared library.
- rule CXX_SHARED_LIBRARY_LINKER__swappywrapper_RelWithDebInfo
- command = cmd.exe /C "$PRE_LINK && D:\PROGRA~2\Unity\60000~1.29F\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=aarch64-none-linux-android23 --sysroot="D:/Program Files/Unity/6000.0.29f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -fPIC $LANGUAGE_COMPILE_FLAGS $ARCH_FLAGS $LINK_FLAGS -shared $SONAME_FLAG$SONAME -o $TARGET_FILE $in $LINK_PATH $LINK_LIBRARIES && $POST_BUILD"
- description = Linking CXX shared library $TARGET_FILE
- restat = $RESTAT
- #############################################
- # Rule for re-running cmake.
- rule RERUN_CMAKE
- command = "D:\Program Files\Unity\6000.0.29f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\cmake.exe" --regenerate-during-build -SE:\Coding\Puppy\Local\PuppyLocal\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp -BE:\Coding\Puppy\Local\PuppyLocal\.utmp\RelWithDebInfo\632p5f6q\arm64-v8a
- description = Re-running CMake...
- generator = 1
- #############################################
- # Rule for cleaning all built files.
- rule CLEAN
- command = "D:\Program Files\Unity\6000.0.29f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe" $FILE_ARG -t clean $TARGETS
- description = Cleaning all built files...
- #############################################
- # Rule for printing all primary targets available.
- rule HELP
- command = "D:\Program Files\Unity\6000.0.29f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe" -t targets
- description = All primary targets available:
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