Loading.unity 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 10
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_UseRadianceAmbientProbe: 0
  42. --- !u!157 &3
  43. LightmapSettings:
  44. m_ObjectHideFlags: 0
  45. serializedVersion: 13
  46. m_BakeOnSceneLoad: 0
  47. m_GISettings:
  48. serializedVersion: 2
  49. m_BounceScale: 1
  50. m_IndirectOutputScale: 1
  51. m_AlbedoBoost: 1
  52. m_EnvironmentLightingMode: 0
  53. m_EnableBakedLightmaps: 1
  54. m_EnableRealtimeLightmaps: 0
  55. m_LightmapEditorSettings:
  56. serializedVersion: 12
  57. m_Resolution: 2
  58. m_BakeResolution: 40
  59. m_AtlasSize: 1024
  60. m_AO: 0
  61. m_AOMaxDistance: 1
  62. m_CompAOExponent: 1
  63. m_CompAOExponentDirect: 0
  64. m_ExtractAmbientOcclusion: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_ReflectionCompression: 2
  70. m_MixedBakeMode: 2
  71. m_BakeBackend: 1
  72. m_PVRSampling: 1
  73. m_PVRDirectSampleCount: 32
  74. m_PVRSampleCount: 512
  75. m_PVRBounces: 2
  76. m_PVREnvironmentSampleCount: 256
  77. m_PVREnvironmentReferencePointCount: 2048
  78. m_PVRFilteringMode: 1
  79. m_PVRDenoiserTypeDirect: 1
  80. m_PVRDenoiserTypeIndirect: 1
  81. m_PVRDenoiserTypeAO: 1
  82. m_PVRFilterTypeDirect: 0
  83. m_PVRFilterTypeIndirect: 0
  84. m_PVRFilterTypeAO: 0
  85. m_PVREnvironmentMIS: 1
  86. m_PVRCulling: 1
  87. m_PVRFilteringGaussRadiusDirect: 1
  88. m_PVRFilteringGaussRadiusIndirect: 5
  89. m_PVRFilteringGaussRadiusAO: 2
  90. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  91. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  92. m_PVRFilteringAtrousPositionSigmaAO: 1
  93. m_ExportTrainingData: 0
  94. m_TrainingDataDestination: TrainingData
  95. m_LightProbeSampleCountMultiplier: 4
  96. m_LightingDataAsset: {fileID: 112000000, guid: 114e31dd2c0aead4192861a6fe693eab, type: 2}
  97. m_LightingSettings: {fileID: 0}
  98. --- !u!196 &4
  99. NavMeshSettings:
  100. serializedVersion: 2
  101. m_ObjectHideFlags: 0
  102. m_BuildSettings:
  103. serializedVersion: 3
  104. agentTypeID: 0
  105. agentRadius: 0.5
  106. agentHeight: 2
  107. agentSlope: 45
  108. agentClimb: 0.4
  109. ledgeDropHeight: 0
  110. maxJumpAcrossDistance: 0
  111. minRegionArea: 2
  112. manualCellSize: 0
  113. cellSize: 0.16666667
  114. manualTileSize: 0
  115. tileSize: 256
  116. buildHeightMesh: 0
  117. maxJobWorkers: 0
  118. preserveTilesOutsideBounds: 0
  119. debug:
  120. m_Flags: 0
  121. m_NavMeshData: {fileID: 0}
  122. --- !u!1 &732742149
  123. GameObject:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. serializedVersion: 6
  129. m_Component:
  130. - component: {fileID: 732742153}
  131. - component: {fileID: 732742152}
  132. - component: {fileID: 732742151}
  133. - component: {fileID: 732742150}
  134. m_Layer: 0
  135. m_Name: Canvas
  136. m_TagString: Untagged
  137. m_Icon: {fileID: 0}
  138. m_NavMeshLayer: 0
  139. m_StaticEditorFlags: 0
  140. m_IsActive: 1
  141. --- !u!114 &732742150
  142. MonoBehaviour:
  143. m_ObjectHideFlags: 0
  144. m_CorrespondingSourceObject: {fileID: 0}
  145. m_PrefabInstance: {fileID: 0}
  146. m_PrefabAsset: {fileID: 0}
  147. m_GameObject: {fileID: 732742149}
  148. m_Enabled: 1
  149. m_EditorHideFlags: 0
  150. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  151. m_Name:
  152. m_EditorClassIdentifier:
  153. m_IgnoreReversedGraphics: 1
  154. m_BlockingObjects: 0
  155. m_BlockingMask:
  156. serializedVersion: 2
  157. m_Bits: 4294967295
  158. --- !u!114 &732742151
  159. MonoBehaviour:
  160. m_ObjectHideFlags: 0
  161. m_CorrespondingSourceObject: {fileID: 0}
  162. m_PrefabInstance: {fileID: 0}
  163. m_PrefabAsset: {fileID: 0}
  164. m_GameObject: {fileID: 732742149}
  165. m_Enabled: 1
  166. m_EditorHideFlags: 0
  167. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  168. m_Name:
  169. m_EditorClassIdentifier:
  170. m_UiScaleMode: 0
  171. m_ReferencePixelsPerUnit: 100
  172. m_ScaleFactor: 1
  173. m_ReferenceResolution: {x: 800, y: 600}
  174. m_ScreenMatchMode: 0
  175. m_MatchWidthOrHeight: 0
  176. m_PhysicalUnit: 3
  177. m_FallbackScreenDPI: 96
  178. m_DefaultSpriteDPI: 96
  179. m_DynamicPixelsPerUnit: 1
  180. m_PresetInfoIsWorld: 1
  181. --- !u!223 &732742152
  182. Canvas:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. m_GameObject: {fileID: 732742149}
  188. m_Enabled: 1
  189. serializedVersion: 3
  190. m_RenderMode: 2
  191. m_Camera: {fileID: 2080276599}
  192. m_PlaneDistance: 3
  193. m_PixelPerfect: 0
  194. m_ReceivesEvents: 1
  195. m_OverrideSorting: 0
  196. m_OverridePixelPerfect: 0
  197. m_SortingBucketNormalizedSize: 0
  198. m_VertexColorAlwaysGammaSpace: 0
  199. m_AdditionalShaderChannelsFlag: 0
  200. m_UpdateRectTransformForStandalone: 0
  201. m_SortingLayerID: 0
  202. m_SortingOrder: 0
  203. m_TargetDisplay: 0
  204. --- !u!224 &732742153
  205. RectTransform:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 732742149}
  211. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  212. m_LocalPosition: {x: 0, y: 0, z: 4}
  213. m_LocalScale: {x: 0.0014, y: 0.0013681286, z: 0.0013681286}
  214. m_ConstrainProportionsScale: 0
  215. m_Children:
  216. - {fileID: 1944195933}
  217. m_Father: {fileID: 0}
  218. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  219. m_AnchorMin: {x: 0, y: 0}
  220. m_AnchorMax: {x: 0, y: 0}
  221. m_AnchoredPosition: {x: 500, y: -0.15}
  222. m_SizeDelta: {x: 1170, y: 2532}
  223. m_Pivot: {x: 0.5, y: 0.5}
  224. --- !u!1 &1010847677
  225. GameObject:
  226. m_ObjectHideFlags: 0
  227. m_CorrespondingSourceObject: {fileID: 0}
  228. m_PrefabInstance: {fileID: 0}
  229. m_PrefabAsset: {fileID: 0}
  230. serializedVersion: 6
  231. m_Component:
  232. - component: {fileID: 1010847678}
  233. - component: {fileID: 1010847680}
  234. - component: {fileID: 1010847679}
  235. m_Layer: 0
  236. m_Name: ImageBar
  237. m_TagString: Untagged
  238. m_Icon: {fileID: 0}
  239. m_NavMeshLayer: 0
  240. m_StaticEditorFlags: 0
  241. m_IsActive: 1
  242. --- !u!224 &1010847678
  243. RectTransform:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 1010847677}
  249. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  250. m_LocalPosition: {x: 0, y: 0, z: 0}
  251. m_LocalScale: {x: 1, y: 1, z: 1}
  252. m_ConstrainProportionsScale: 0
  253. m_Children: []
  254. m_Father: {fileID: 1944195933}
  255. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  256. m_AnchorMin: {x: 0, y: 0.5}
  257. m_AnchorMax: {x: 0, y: 0.5}
  258. m_AnchoredPosition: {x: 90, y: 0}
  259. m_SizeDelta: {x: 180, y: 7}
  260. m_Pivot: {x: 0.5, y: 0.5}
  261. --- !u!114 &1010847679
  262. MonoBehaviour:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. m_GameObject: {fileID: 1010847677}
  268. m_Enabled: 1
  269. m_EditorHideFlags: 0
  270. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  271. m_Name:
  272. m_EditorClassIdentifier:
  273. m_Material: {fileID: 0}
  274. m_Color: {r: 1, g: 0.5566037, b: 0.5566037, a: 1}
  275. m_RaycastTarget: 1
  276. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  277. m_Maskable: 1
  278. m_OnCullStateChanged:
  279. m_PersistentCalls:
  280. m_Calls: []
  281. m_Sprite: {fileID: 0}
  282. m_Type: 0
  283. m_PreserveAspect: 0
  284. m_FillCenter: 1
  285. m_FillMethod: 4
  286. m_FillAmount: 1
  287. m_FillClockwise: 1
  288. m_FillOrigin: 0
  289. m_UseSpriteMesh: 0
  290. m_PixelsPerUnitMultiplier: 1
  291. --- !u!222 &1010847680
  292. CanvasRenderer:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 1010847677}
  298. m_CullTransparentMesh: 1
  299. --- !u!1001 &1247507975
  300. PrefabInstance:
  301. m_ObjectHideFlags: 0
  302. serializedVersion: 2
  303. m_Modification:
  304. serializedVersion: 3
  305. m_TransformParent: {fileID: 0}
  306. m_Modifications:
  307. - target: {fileID: 2423078848980761147, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  308. propertyPath: m_Name
  309. value: Cartoon_ShibaInu_LowPoly_c1
  310. objectReference: {fileID: 0}
  311. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  312. propertyPath: m_LocalPosition.x
  313. value: 500.06
  314. objectReference: {fileID: 0}
  315. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  316. propertyPath: m_LocalPosition.y
  317. value: -0.528
  318. objectReference: {fileID: 0}
  319. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  320. propertyPath: m_LocalPosition.z
  321. value: 5
  322. objectReference: {fileID: 0}
  323. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  324. propertyPath: m_LocalRotation.w
  325. value: 0.7071068
  326. objectReference: {fileID: 0}
  327. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  328. propertyPath: m_LocalRotation.x
  329. value: 0
  330. objectReference: {fileID: 0}
  331. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  332. propertyPath: m_LocalRotation.y
  333. value: -0.7071068
  334. objectReference: {fileID: 0}
  335. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  336. propertyPath: m_LocalRotation.z
  337. value: 0
  338. objectReference: {fileID: 0}
  339. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  340. propertyPath: m_LocalEulerAnglesHint.x
  341. value: 0
  342. objectReference: {fileID: 0}
  343. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  344. propertyPath: m_LocalEulerAnglesHint.y
  345. value: -90
  346. objectReference: {fileID: 0}
  347. - target: {fileID: 3092655508200546433, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  348. propertyPath: m_LocalEulerAnglesHint.z
  349. value: 0
  350. objectReference: {fileID: 0}
  351. - target: {fileID: 3270150655319181156, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  352. propertyPath: m_Controller
  353. value:
  354. objectReference: {fileID: 9100000, guid: 19ae86f0f941934418db6ca60c9a21ab, type: 2}
  355. m_RemovedComponents: []
  356. m_RemovedGameObjects: []
  357. m_AddedGameObjects: []
  358. m_AddedComponents: []
  359. m_SourcePrefab: {fileID: 100100000, guid: fd44ee5e3fce2cc49bcb46188b301e97, type: 3}
  360. --- !u!1 &1401230071
  361. GameObject:
  362. m_ObjectHideFlags: 0
  363. m_CorrespondingSourceObject: {fileID: 0}
  364. m_PrefabInstance: {fileID: 0}
  365. m_PrefabAsset: {fileID: 0}
  366. serializedVersion: 6
  367. m_Component:
  368. - component: {fileID: 1401230074}
  369. - component: {fileID: 1401230073}
  370. - component: {fileID: 1401230072}
  371. m_Layer: 0
  372. m_Name: EventSystem
  373. m_TagString: Untagged
  374. m_Icon: {fileID: 0}
  375. m_NavMeshLayer: 0
  376. m_StaticEditorFlags: 0
  377. m_IsActive: 1
  378. --- !u!114 &1401230072
  379. MonoBehaviour:
  380. m_ObjectHideFlags: 0
  381. m_CorrespondingSourceObject: {fileID: 0}
  382. m_PrefabInstance: {fileID: 0}
  383. m_PrefabAsset: {fileID: 0}
  384. m_GameObject: {fileID: 1401230071}
  385. m_Enabled: 1
  386. m_EditorHideFlags: 0
  387. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  388. m_Name:
  389. m_EditorClassIdentifier:
  390. m_SendPointerHoverToParent: 1
  391. m_HorizontalAxis: Horizontal
  392. m_VerticalAxis: Vertical
  393. m_SubmitButton: Submit
  394. m_CancelButton: Cancel
  395. m_InputActionsPerSecond: 10
  396. m_RepeatDelay: 0.5
  397. m_ForceModuleActive: 0
  398. --- !u!114 &1401230073
  399. MonoBehaviour:
  400. m_ObjectHideFlags: 0
  401. m_CorrespondingSourceObject: {fileID: 0}
  402. m_PrefabInstance: {fileID: 0}
  403. m_PrefabAsset: {fileID: 0}
  404. m_GameObject: {fileID: 1401230071}
  405. m_Enabled: 1
  406. m_EditorHideFlags: 0
  407. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  408. m_Name:
  409. m_EditorClassIdentifier:
  410. m_FirstSelected: {fileID: 0}
  411. m_sendNavigationEvents: 1
  412. m_DragThreshold: 10
  413. --- !u!4 &1401230074
  414. Transform:
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. m_GameObject: {fileID: 1401230071}
  420. serializedVersion: 2
  421. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  422. m_LocalPosition: {x: 0, y: 0, z: 0}
  423. m_LocalScale: {x: 1, y: 1, z: 1}
  424. m_ConstrainProportionsScale: 0
  425. m_Children: []
  426. m_Father: {fileID: 0}
  427. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  428. --- !u!1 &1797597071
  429. GameObject:
  430. m_ObjectHideFlags: 0
  431. m_CorrespondingSourceObject: {fileID: 0}
  432. m_PrefabInstance: {fileID: 0}
  433. m_PrefabAsset: {fileID: 0}
  434. serializedVersion: 6
  435. m_Component:
  436. - component: {fileID: 1797597072}
  437. - component: {fileID: 1797597074}
  438. - component: {fileID: 1797597073}
  439. m_Layer: 0
  440. m_Name: ImageBackground
  441. m_TagString: Untagged
  442. m_Icon: {fileID: 0}
  443. m_NavMeshLayer: 0
  444. m_StaticEditorFlags: 0
  445. m_IsActive: 1
  446. --- !u!224 &1797597072
  447. RectTransform:
  448. m_ObjectHideFlags: 0
  449. m_CorrespondingSourceObject: {fileID: 0}
  450. m_PrefabInstance: {fileID: 0}
  451. m_PrefabAsset: {fileID: 0}
  452. m_GameObject: {fileID: 1797597071}
  453. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  454. m_LocalPosition: {x: 0, y: 0, z: 0}
  455. m_LocalScale: {x: 1, y: 1, z: 1}
  456. m_ConstrainProportionsScale: 0
  457. m_Children: []
  458. m_Father: {fileID: 1944195933}
  459. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  460. m_AnchorMin: {x: 0, y: 0.5}
  461. m_AnchorMax: {x: 1, y: 0.5}
  462. m_AnchoredPosition: {x: 0, y: 0}
  463. m_SizeDelta: {x: 4, y: 9}
  464. m_Pivot: {x: 0.5, y: 0.5}
  465. --- !u!114 &1797597073
  466. MonoBehaviour:
  467. m_ObjectHideFlags: 0
  468. m_CorrespondingSourceObject: {fileID: 0}
  469. m_PrefabInstance: {fileID: 0}
  470. m_PrefabAsset: {fileID: 0}
  471. m_GameObject: {fileID: 1797597071}
  472. m_Enabled: 1
  473. m_EditorHideFlags: 0
  474. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  475. m_Name:
  476. m_EditorClassIdentifier:
  477. m_Material: {fileID: 0}
  478. m_Color: {r: 1, g: 1, b: 1, a: 1}
  479. m_RaycastTarget: 1
  480. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  481. m_Maskable: 1
  482. m_OnCullStateChanged:
  483. m_PersistentCalls:
  484. m_Calls: []
  485. m_Sprite: {fileID: 0}
  486. m_Type: 0
  487. m_PreserveAspect: 0
  488. m_FillCenter: 1
  489. m_FillMethod: 4
  490. m_FillAmount: 1
  491. m_FillClockwise: 1
  492. m_FillOrigin: 0
  493. m_UseSpriteMesh: 0
  494. m_PixelsPerUnitMultiplier: 1
  495. --- !u!222 &1797597074
  496. CanvasRenderer:
  497. m_ObjectHideFlags: 0
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInstance: {fileID: 0}
  500. m_PrefabAsset: {fileID: 0}
  501. m_GameObject: {fileID: 1797597071}
  502. m_CullTransparentMesh: 1
  503. --- !u!1 &1944195932
  504. GameObject:
  505. m_ObjectHideFlags: 0
  506. m_CorrespondingSourceObject: {fileID: 0}
  507. m_PrefabInstance: {fileID: 0}
  508. m_PrefabAsset: {fileID: 0}
  509. serializedVersion: 6
  510. m_Component:
  511. - component: {fileID: 1944195933}
  512. - component: {fileID: 1944195934}
  513. m_Layer: 0
  514. m_Name: ProgressBar
  515. m_TagString: Untagged
  516. m_Icon: {fileID: 0}
  517. m_NavMeshLayer: 0
  518. m_StaticEditorFlags: 0
  519. m_IsActive: 1
  520. --- !u!224 &1944195933
  521. RectTransform:
  522. m_ObjectHideFlags: 0
  523. m_CorrespondingSourceObject: {fileID: 0}
  524. m_PrefabInstance: {fileID: 0}
  525. m_PrefabAsset: {fileID: 0}
  526. m_GameObject: {fileID: 1944195932}
  527. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  528. m_LocalPosition: {x: 0, y: 0, z: 0}
  529. m_LocalScale: {x: 1, y: 1, z: 1}
  530. m_ConstrainProportionsScale: 0
  531. m_Children:
  532. - {fileID: 1797597072}
  533. - {fileID: 1010847678}
  534. m_Father: {fileID: 732742153}
  535. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  536. m_AnchorMin: {x: 0.5, y: 0.5}
  537. m_AnchorMax: {x: 0.5, y: 0.5}
  538. m_AnchoredPosition: {x: 0, y: -150}
  539. m_SizeDelta: {x: 180, y: 100}
  540. m_Pivot: {x: 0.5, y: 0.5}
  541. --- !u!114 &1944195934
  542. MonoBehaviour:
  543. m_ObjectHideFlags: 0
  544. m_CorrespondingSourceObject: {fileID: 0}
  545. m_PrefabInstance: {fileID: 0}
  546. m_PrefabAsset: {fileID: 0}
  547. m_GameObject: {fileID: 1944195932}
  548. m_Enabled: 1
  549. m_EditorHideFlags: 0
  550. m_Script: {fileID: 11500000, guid: 5015856132a3e824d82d839c65152908, type: 3}
  551. m_Name:
  552. m_EditorClassIdentifier:
  553. progressBarBody: {fileID: 1010847679}
  554. progressBarBackground: {fileID: 1797597073}
  555. setValue: 80
  556. --- !u!1 &2080276597
  557. GameObject:
  558. m_ObjectHideFlags: 0
  559. m_CorrespondingSourceObject: {fileID: 0}
  560. m_PrefabInstance: {fileID: 0}
  561. m_PrefabAsset: {fileID: 0}
  562. serializedVersion: 6
  563. m_Component:
  564. - component: {fileID: 2080276600}
  565. - component: {fileID: 2080276599}
  566. - component: {fileID: 2080276598}
  567. - component: {fileID: 2080276601}
  568. m_Layer: 0
  569. m_Name: Camera
  570. m_TagString: Untagged
  571. m_Icon: {fileID: 0}
  572. m_NavMeshLayer: 0
  573. m_StaticEditorFlags: 0
  574. m_IsActive: 1
  575. --- !u!81 &2080276598
  576. AudioListener:
  577. m_ObjectHideFlags: 0
  578. m_CorrespondingSourceObject: {fileID: 0}
  579. m_PrefabInstance: {fileID: 0}
  580. m_PrefabAsset: {fileID: 0}
  581. m_GameObject: {fileID: 2080276597}
  582. m_Enabled: 0
  583. --- !u!20 &2080276599
  584. Camera:
  585. m_ObjectHideFlags: 0
  586. m_CorrespondingSourceObject: {fileID: 0}
  587. m_PrefabInstance: {fileID: 0}
  588. m_PrefabAsset: {fileID: 0}
  589. m_GameObject: {fileID: 2080276597}
  590. m_Enabled: 1
  591. serializedVersion: 2
  592. m_ClearFlags: 2
  593. m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
  594. m_projectionMatrixMode: 1
  595. m_GateFitMode: 2
  596. m_FOVAxisMode: 0
  597. m_Iso: 200
  598. m_ShutterSpeed: 0.005
  599. m_Aperture: 16
  600. m_FocusDistance: 10
  601. m_FocalLength: 50
  602. m_BladeCount: 5
  603. m_Curvature: {x: 2, y: 11}
  604. m_BarrelClipping: 0.25
  605. m_Anamorphism: 0
  606. m_SensorSize: {x: 36, y: 24}
  607. m_LensShift: {x: 0, y: 0}
  608. m_NormalizedViewPortRect:
  609. serializedVersion: 2
  610. x: 0
  611. y: 0
  612. width: 1
  613. height: 1
  614. near clip plane: 0.3
  615. far clip plane: 10
  616. field of view: 60
  617. orthographic: 0
  618. orthographic size: 5
  619. m_Depth: -1
  620. m_CullingMask:
  621. serializedVersion: 2
  622. m_Bits: 4294967295
  623. m_RenderingPath: -1
  624. m_TargetTexture: {fileID: 0}
  625. m_TargetDisplay: 0
  626. m_TargetEye: 3
  627. m_HDR: 1
  628. m_AllowMSAA: 1
  629. m_AllowDynamicResolution: 0
  630. m_ForceIntoRT: 0
  631. m_OcclusionCulling: 1
  632. m_StereoConvergence: 10
  633. m_StereoSeparation: 0.022
  634. --- !u!4 &2080276600
  635. Transform:
  636. m_ObjectHideFlags: 0
  637. m_CorrespondingSourceObject: {fileID: 0}
  638. m_PrefabInstance: {fileID: 0}
  639. m_PrefabAsset: {fileID: 0}
  640. m_GameObject: {fileID: 2080276597}
  641. serializedVersion: 2
  642. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  643. m_LocalPosition: {x: 500, y: 0, z: 3}
  644. m_LocalScale: {x: 1, y: 1, z: 1}
  645. m_ConstrainProportionsScale: 0
  646. m_Children: []
  647. m_Father: {fileID: 0}
  648. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  649. --- !u!114 &2080276601
  650. MonoBehaviour:
  651. m_ObjectHideFlags: 0
  652. m_CorrespondingSourceObject: {fileID: 0}
  653. m_PrefabInstance: {fileID: 0}
  654. m_PrefabAsset: {fileID: 0}
  655. m_GameObject: {fileID: 2080276597}
  656. m_Enabled: 1
  657. m_EditorHideFlags: 0
  658. m_Script: {fileID: 11500000, guid: bd9f72b7eace15f4181549bd6044b594, type: 3}
  659. m_Name:
  660. m_EditorClassIdentifier:
  661. --- !u!1660057539 &9223372036854775807
  662. SceneRoots:
  663. m_ObjectHideFlags: 0
  664. m_Roots:
  665. - {fileID: 2080276600}
  666. - {fileID: 732742153}
  667. - {fileID: 1247507975}
  668. - {fileID: 1401230074}