[gd_resource type="StandardMaterial3D" format=3 uid="uid://deewex4p6ey51"] [resource] resource_name = "black metal" vertex_color_use_as_albedo = true albedo_color = Color(0, 0, 0, 1) metallic = 1.0 emission_enabled = true emission = Color(0.0235294, 0, 0, 1) emission_energy_multiplier = 0.0