BlackMetalPlayer.fbx.import 1.1 KB

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  1. [remap]
  2. importer="scene"
  3. importer_version=1
  4. type="PackedScene"
  5. uid="uid://dw71cb1qpapfx"
  6. path="res://.godot/imported/BlackMetalPlayer.fbx-19a926990228c16c8a75393d4cc428eb.scn"
  7. [deps]
  8. source_file="res://Components/BlackMetalPlayer.fbx"
  9. dest_files=["res://.godot/imported/BlackMetalPlayer.fbx-19a926990228c16c8a75393d4cc428eb.scn"]
  10. [params]
  11. nodes/root_type=""
  12. nodes/root_name=""
  13. nodes/apply_root_scale=true
  14. nodes/root_scale=1.0
  15. nodes/import_as_skeleton_bones=false
  16. nodes/use_node_type_suffixes=true
  17. meshes/ensure_tangents=true
  18. meshes/generate_lods=true
  19. meshes/create_shadow_meshes=true
  20. meshes/light_baking=1
  21. meshes/lightmap_texel_size=0.2
  22. meshes/force_disable_compression=false
  23. skins/use_named_skins=true
  24. animation/import=true
  25. animation/fps=30
  26. animation/trimming=true
  27. animation/remove_immutable_tracks=true
  28. animation/import_rest_as_RESET=false
  29. import_script/path=""
  30. _subresources={
  31. "materials": {
  32. "black metal": {
  33. "use_external/enabled": true,
  34. "use_external/path": "uid://deewex4p6ey51"
  35. }
  36. }
  37. }
  38. fbx/importer=0
  39. fbx/allow_geometry_helper_nodes=false
  40. fbx/embedded_image_handling=1